VIDEO SOLUTION · MID-GAME BOARDS (LEVELS 101-500)

Color Block Jam Level 102 Solution

Slide every colored block through the matching colored gate on the edge of the board without parking any block in front of an ice gate.

Walkthrough video: CherieGaming · Color Block Jam Level 102 Solution WalkthroughWatch on YouTube ↗

Level 102 walkthrough

Level 102 sits in the mid-game boards (levels 101-500). It is complete when every colored block has left through a gate of the same color. Begin by identifying the pieces with the fewest possible routes, then keep shared lanes open until the larger blocks have room to turn or slide across the board.

GoalSlide every colored block through the matching colored gate on the edge of the board without parking any block in front of an ice gate.

Does your board match? The same level number can look different after a game update, and updates roll out to players gradually. Compare the video with your opening layout, check the alternate recordings below if something seems off, and read why boards change.

Why boards differ

More than one version is available. If the main board does not match, compare the alternate video previews below.

About this range: Mid-game boards (Levels 101-500)

Levels 101-500 are part of the first several CDN updates. The boards get larger, the timer pressure rises, and the game starts dropping obstacles that interact with each other rather than sitting in isolation.

In this range you will see doors, chained blocks, bombs that count down, and ropes that hold groups of blocks together. The key skill is recognising which mechanic is the bottleneck, because solving the wrong one first usually wastes the moves you saved.

Watch the moves counter, not just the timer. Mid-game levels are tuned so a wrong opening order runs you out of moves even with time to spare.

The mechanics players most often meet in this range are door, chained blocks, bomb, ropes and wooden blocks, plus 1 more obstacle types.

Step-by-step

  1. Break the small ice gates on the side edges first.Swipe the 1-hit gate on the left edge and the 5-hit gate on the lower right until they disappear. These are the fastest gates to clear and they open the side lanes for the blocks still trapped in the upper rows.
  2. Slide the top-row blocks downward one column at a time.Swipe the red, blue, purple and dark green blocks on the uppermost row straight down through the open lanes. Each block exits through the colored gate on the bottom edge of the board that matches its color.
  3. Move the orange and yellow blocks sideways.Now swipe the orange block on the right of the second row to the right and the yellow block on the left to the left. They exit through the colored gates on the matching side edges.
  4. Work the central arrow blocks last.Finish with the blue arrow block in the middle and the directional arrow tile. Swipe them in the direction the arrow shows so the central lane stays clear while the remaining blocks finish moving out.
  5. Use the side gates as your parking spots.When a block has no clear lane down, slide it sideways first to clear a corner, then send it back toward the matching gate once the central ice is gone.

Mechanics commonly found near Level 102

Levels around this point in the game usually mix several of these obstacles. Tap any mechanic to see how it works and how to play around it.

Other recorded versions

Use these previews only when the main video shows a different board. Parenthetical numbers identify level numbering seen in another game version.

How to approach any board

Every level in Color Block Jam can be finished without spending money or boosters. These habits solve more boards than any memorized answer:

  • Take your time. Look at the entire board before dragging your first block, and spot which color has the fewest possible routes.
  • Plan your path. Think a few moves ahead and pass blocks in an order that keeps lanes open, so pieces do not block each other.
  • Replay with a fresh eye. If you get stuck, take a short break and try again. A second look usually reveals the route that felt impossible.
  • Watch where a block stops, not only the direction of travel. Temporary parking positions often create the next route.
  • Restart after a wrong early move. Recovering from a different board state is usually harder than replaying the opening.

Stuck on Level 102? Boosters that help

The game has four boosters. Each one is earned or bought, but none of them are required to finish a level.

Time FreezePauses the countdown and adds 10 extra seconds when the timer is running out.
HammerSmashes a single block, or lowers an obstacle's remaining requirement by one.
RocketDestroys one chosen block of your picking. Best spent on a long block that traps a lane.
Color VacuumPick a color and every block of that color leaves the board at once.

Level 102 FAQ

Why does my Level 102 board look different from the video?

Color Block Jam updates and rebalances its levels over time, so the same level number can play differently after an update. Updates also roll out gradually, so players on different versions see different boards. Compare the alternate recordings on this page, or read why boards change between versions.

How do I beat Level 102 without boosters?

Every level in the game can be completed without spending money or boosters. Study the opening board, plan the order before your first swipe, and use the walkthrough video above to check the route.

Is Level 102 in the early boards, the mid range, or the latest release?

Level 102 is in the mid-game boards (levels 101-500). The board design and the obstacle mix you will see follow the patterns typical for that range.

When do new levels come out?

The game adds 50 brand-new levels every two weeks, on Mondays. Players who update the app right away unlock them first.

Is this an official Color Block Jam guide?

No. This is an independent player guide. Color Block Jam and its artwork belong to their respective owners.

Related levels and guides

Other levels players look up from this page

These are real walkthrough pages for levels in the same range, or for levels that share a top mechanic with Level 102.